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The Goose
- Apr 19, 2021
- 5 min
Leadership means helping your team fail better
It can be tricky to find your feet at a big studio as a games professional just starting out. The departments and managers you interact...
The Goose
- Apr 16, 2021
- 3 min
Two ways the Swedish industry can raise its game in China
Weihua Shao used her Friday Stories event to inspire games students and professionals about the opportunities available to Swedish...
The Goose
- Apr 12, 2021
- 3 min
The delicate balancing act of the studio/publisher relationship
The experience of developing a game in collaboration with a publisher is difficult to understand from the outside. Can you set creative...
The Goose
- Mar 23, 2021
- 5 min
By respecting the power of play, developers can change the world
The power of play is a familiar phrase. It rings true for most of us, but we’re a bit fuzzy on what it actually means. What power does it...
The Goose
- Mar 9, 2021
- 3 min
The beauty of limitations: Wanderword and the storytelling opportunities of audio gaming
It’s tempting to claim games like Cursed Painting represent an emerging niche in the industry. This interactive role-playing game draws...
The Goose
- Feb 19, 2021
- 3 min
Personal experience drives inclusive design at Mojang Studios
Inclusive game design has shaped the development of Mojang Studio’s biggest title and one of the world’s most popular games: Minecraft....