- Nov 1, 2022
- 8 min
“Saying no is a way of standing up for yourself and your rights.”
- Apr 20, 2022
- 4 min
When your first game becomes an overnight sensation
- Mar 16, 2022
- 6 min
The story of a Japanese manga editor that built a 15-years career in the videogame industry
- Mar 2, 2022
- 5 min
“I was a kid in Jordan saying that I wanted to make videogames in Japan. People thought I was crazy”
- Feb 28, 2022
- 2 min
5 tips to apply in your everyday life when working in game development
- Dec 9, 2021
- 2 min
A GREAT thank you to all our Friday Stories speakers this season!
- Nov 16, 2021
- 4 min
Tülay McNally: It’s more than making games, It's impacting gamers’ lives
- Nov 2, 2021
- 4 min
Adam Ritchie: behind the scenes of videogame voices | Friday Stories blogs
- Oct 18, 2021
- 3 min
The journey of a technical sound designer through the videogames industry | Friday Stories Blog
- Sep 7, 2021
- 1 min
Friday Stories is back - with a twist!
- May 25, 2021
- 5 min
Collaborating in a crowd: User Experience design at DICE
- May 19, 2021
- 3 min
Sound design in games today: Q&A with Cajsa Larsson
- Apr 30, 2021
- 4 min
The freedom of designing VR games for all
- Apr 28, 2021
- 2 min
Friday Stories with DICE
- Apr 28, 2021
- 2 min
Friday Stories with Cajsa Larsson
- Apr 28, 2021
- 2 min
Friday Stories with Fast Travel Games
- Apr 19, 2021
- 5 min
Leadership means helping your team fail better
- Apr 16, 2021
- 3 min
Two ways the Swedish industry can raise its game in China
- Apr 8, 2021
- 2 min
Friday Stories with DICE
- Apr 8, 2021
- 2 min
Friday Stories with Mirage Game Studios