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Collaborating in a crowd: User Experience design at DICE
Helping players understand and navigate gameplay is a delicate balance of explicit and implicit communication. To get the balance right,...

The Goose
May 25, 20215 min read


Lunch Talk: Q&A with Changemaker Educations and Futuregames
Application dates are closing in for this falls programs, so we wanted to highlight this by having Changemaker Educations and Futuregames...

The Goose
May 20, 20211 min read


Sound design in games today: Q&A with Cajsa Larsson
When we spoke to Sound Designer Cajsa Larsson, we heard echoes of our interview with audio entertainment company Wanderword’s Lead...

The Goose
May 19, 20213 min read