• The Goose

3 takeaways from when we combined theater and video games

This fall we invited game developers from Star Stable, Palindrome Interactive, Killmonday games, Something we made, and many more to join us for the first iteration of Masterclass in Narrative game design.


Together with Leif Stinnerbom from Västanå Theater and Dave Mervik from Tarsier Studio, we created magic when the art of theater meet the art of game design.


Here are some of our takeaways from the Masterclass:



Takeaway 1

By experiencing others' stories and how they tell them, we develop our own understanding of things outside our own bubble.


This gives us the opportunity to evolve our own way of storytelling, enrich our narratives and create better games.









Takeaway 2

Take time to understand the core pillars of your game narrative.


By identifying the core pillars both you and your team can create game mechanics and make design decisions that enhance the narrative.