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Friday Stories

A talk + Q&A series for

game developers!

The Great Journey & Futuregames work together with the industry to bring lectures and discussions around meaningful topics like sustainable development and inclusive game design.

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Nathalie EK

Senior UX Designer at 

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How the smallest change can affect the entire play

Join us when Nathalie shares how they utilize eye-tracking, audio, and voice-over to give the players the intended experience.

This talk was not recorded.

"Collaborating in a crowd: User Experience design at DICE"

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Fia Tjernberg

Independent Game Director

A shy player's guide to making friends in games

Join us when Fia tells us more about working with games with friendship and cooperation in focus.

Want to save her slides?
Download them blow

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Joakim Enigk Sjöberg

Tech Sound Designer at

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A sound plan - the creative story of the audio of It takes two

Join us when Joakim tells the honest story of the in-house audio team at Hazelight, coming together, working, challenges and happy accidents.

The journey of a technical sound designer through the videogames industry

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Adam Ritchie

Senior Voice Designer at

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Give your character a voice

"I'll aim to give the audience a broad overview of how to put voices into a game, the things one can do to make that process easier, more fun, and the pitfalls to avoid."

Behind the scenes of videogame voices

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Tülay McNally

Director, Inclusive design and product development at

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Inclusive Design and representation in video games

"I'll aim to give the audience a broad overview of how to put voices into a game, the things one can do to make that process easier, more fun, and the pitfalls to avoid."

It’s more than making games, It's impacting gamers’ lives

Read more about how our speakers think about their fields 

Friday Stories Season 2 | speaker list - 2021

Friday Stories Season 1 | speaker list - 2020

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Mikael Forlsund

Studio Manager at

The Great Journey

Onsite event

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Tim Leinert

Strategic producer & Product owner at Mindforce Game Lab

Onsite event

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Tülay McNally

Director, Inclusive Development at Electronic Arts

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Douglas Furén

Principal Designer and co-founder at Plucky Bytes

Onsite event

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Rebecca Deans

Producer at Avalanche Studios

Onsite event